CopperCube Shader (Action) to convert a node into a Point-Light.

A CoppeCube Shader (Action) to convert any specified node into a point light with many lighting options..

• Light Color
• Diffuse Color
• Ambient Color
• Specular Color
• Specular Map (Texture)
• Specularity Strength
• Light Strength ( Attenuation)

Ability to allow changing of all material or a specific one. Ability to turn specular lighting ON and OFF, Ability to specify a base material type (for example Solid, Transparent etc). 

USAGE:
 Attach this action to a behavior event and then specify a scenenode in "Light_source" which will act as point light, specify an "Affecting_node"
which will get affected by the light created using this shader. Specify additional light properties like light color, diffuse color, ambient color,
specular color and specular texture if specular lighting is turned on. You can adjust the strength of light and Specularity using the provided parameters.
Check if you want to affect all the materials of the "Affecting node" or you can uncheck it and can specify specific material index (for example zero "1"
if you want to affect first material of the node only). You can also specify a "Base_material_type" to blend the shader with other material type for exmaple
(12 if you want to use Tranparent_Add as base material type). Not all the materials blend with the shader, only a few can be blended with shaders. Specular texture can be provided either by going into irredit/irrlicht properties and by adding a specular texture in the 2nd texture slot of the material, Or you can specify an external texture name which resides in the same directory as of your project.
If no specular texture is defined then the shader will automaticcally use the first texture as specular map.

This Shader(Action) is Free to download, If you like our work and want to support you can use the Donate button below. This will motivate us to provide you more good stuff.

Installation instruction: Download .zip archive, extract its content (usually a .js file) to Your Documents\CopperCube\extensions on Windows or ~/Documents/CopperCube/extensions on Mac OS X, restart CopperCube.


This Extension/Plugin is Free to download, if you want you can also Donate via Paypal, to support my work to provide you more good tutorials and more Coppercube related stuff.

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