Pixelated effect Shader

A Coppercube shader action that allows you to apply Dotted effect to any texture. Nothing much special but yeah it do this simple thing. 
Check the accordion below to see the usage info.

Dotted Effect

Allow you to apply the effect to any texture.

Work with transparency

It will automatically adjust the transparency even if the texture has no alpha transparency. 

 Circle amount

You can specify the amount of dots (circles).


  Attach this action to a behavior and fill the parameters, Select the Affecting_node (the node on you want
  to get affected by this shader), Set the base_material_type, and the amount of circle that you wants to be 
  drawn. 


This extension/plugin is free to download. If you want you can support my work using the buy me a coffee button up there.


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