Custom Path and AI v1.2

A CopperCube behavior that allows to have custom path with path nodes and AI features.
Different actions to execute at different time. Loop path and AI stop features on encountering player.
Comes with a demo file to showcase the usage.

Update 1.2:- Patrol mode.

                - Major bug fix of memory leak and other fixes.

Action on encountering player

Allows you to execute an action when encountering the player.

Action when player leave activation radius

Allows you to execute an action when player leave the AI radius.

Action on specific path nodes

Allows you to execute an action when AI reaches to a specific path node.

Custom path and AI behavior usage video


This extension/plugin is free to download. If you want you can support my work using the buy me a coffee button up there.


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